distSOCKET/tcpclient.c
///////////////////////////////////////////////////////////////////////////////
// Filename: tcpclient.c
///////////////////////////////////////////////////////////////////////////////
// Purpose: show how to use TCP (this file: TCP client) (socket version)
// needs tcpserver(.c) as TCP server
///////////////////////////////////////////////////////////////////////////////
// History:
// ========
//
// Date Time Name Description
// -------- -------- -------- ------------------------------------------------
// 96/02/20 09:36:18 muellerg: created
// 96/02/21 05:40:07 muellerg: documentation cleanup
// 96/03/19 05:22:00 muellerg: functionality added
//
// possible improvements:
//
// more error checking
// should accept also ascii names for computer names
// port number check
///////////////////////////////////////////////////////////////////////////////
// Feature test switches ///////////////////////////// Feature test switches //
/* NONE */
// System headers /////////////////////////////////////////// System headers //
#include <stdlib.h>
#include <stdio.h>
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <string.h>
#ifndef sun
#include <strings.h>
#endif
#include <unistd.h>
// Local headers ///////////////////////////////////////////// Local headers //
#include "../common.h"
// Macros /////////////////////////////////////////////////////////// Macros //
/* NONE */
// File scope objects /////////////////////////////////// File scope objects //
/* NONE */
// External variables, functions, and classes ///////////// External objects //
/* NONE */
// Signal catching functions ///////////////////// Signal catching functions //
/* NONE */
// Structures, unions, and class definitions /////////////////// Definitions //
/* NONE */
// Functions and class implementation /// Functions and class implementation //
/*
* send data to tcp server and get result
*
* in: data: data to send
* sockfd: fd to use
*/
void do_it(char *data, int sockfd)
{
int n;
char *buffer = new char[strlen(data)+1];
if (writen(sockfd, data, strlen(data)+1) != (int)(strlen(data)+1) )
error.system("TCP client: write error");
// force TCP to send data (it does not if \n is not sent)
if (writen(sockfd, "\n", 1) != 1 )
error.system("TCP client: write error");
// get result
n = readn(sockfd, buffer, strlen(data)+1);
if (n < 0)
error.system("TCP client: read error");
if(strcmp(data,buffer) != 0)
{
cout << "TCP client: returned result is not equal to sent string!"
<< endl;
}
else
cout << "TCP client: returned string is equal to sent string" << endl;
delete[] buffer;
}
// Main /////////////////////////////////////////////////////////////// Main //
/*
* Example of client using the TCP protocol.
*
* paramteters:
*
* argv[1]: server internet address (in dot-form)
* argv[2]: port number of server
* argv[3]: string to sent to server
*/
int
main(int argc, char *argv[])
{
error.set_program_name(argv[0]);
if(argc!=4)
{
cerr << "Usage: " << argv[0] << " serveraddr port string" << endl;
exit(EXIT_FAILURE);
}
int sockfd;
struct sockaddr_in serv_addr;
int portnumber=-1;
// get port number
portnumber = atoi(argv[2]);
if(portnumber <1)
{
cerr << "illegal port number" << endl;
exit(EXIT_FAILURE);
}
// Fill in the structure "serv_addr" with the address of the
// server that we want to connect with.
bzero((char *) &serv_addr, sizeof(serv_addr));
serv_addr.sin_family = AF_INET;
serv_addr.sin_addr.s_addr = inet_addr(argv[1]); // addr of host
serv_addr.sin_port = htons(portnumber);
// create a TCP socket (an Internet stream socket).
if ( (sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0)
error.system("client: can't create stream socket");
// connect to the server
if (connect(sockfd, (struct sockaddr *) &serv_addr,
sizeof(serv_addr)) < 0)
error.system("client: can't connect to server");
do_it(argv[3], sockfd);
close(sockfd);
return(EXIT_SUCCESS);
}